đ ī¸ GeoRising Changelog
Changelog
All notable changes to this project will be documented in this file.
Note: The format of this document is based on the Keep a Changelog second revision, and this project follows Semantic Versioning and prefixes the major version with the upstream major version number.
Catalogs
đ GeoRising V1
GeoRising V1.2.2 - Pre Alpha 4 - 2024-12-2
âī¸ Fixes
- Fix an issue where the cards shown in the card system were different from the actual cards purchased
- Fixed an issue where enemies were not supposed to be present after starting the game.
- Fixed bullet launching may be self-locking
GeoRising V1.2.0 - Pre Alpha 3 - 2024-11-30
âī¸ Fixes
- Fixed Init loading phase may fail to load
- Fixed fire button transparency
- Fixed enemy generation
- Fixed remote enemy attack behavior
- Fixed enemy bullets not clearing in the scene
- Fixed creature AI pathfinding detection
GeoRising V1.1.0 - Pre Alpha 2 - 2024-11-29
⨠Added
- Added card selection pause (single player only)
- Added automatic card selection popup for upgrades (can be switched on/off in game settings)
- Added Gold Bonus for kills
GeoRising V1.0.0 - Pre Alpha - 2024-11-29
⨠Added
- LiftX UI V3
âī¸ Changed
- Alpha version is live!
đ GeoRising V2
GeoRising2 V1.0.1 - Beta - 2025-1-17
âī¸ Changed
- Replacement of high-definition cover
- Modify game stage system to adapt difficulty
GeoRising2 V1.0.0 - Beta - 2025-1-16
⨠Added
- UniX UI
- Refactored
GeoX Engine
- Maps are in Beta