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🛠ī¸ GeoRising Changelog

Changelog

All notable changes to this project will be documented in this file.

Note: The format of this document is based on the Keep a Changelog second revision, and this project follows Semantic Versioning and prefixes the major version with the upstream major version number.

Catalogs

  1. 🔖 GeoRising V1
  2. 🔖 GeoRising V2

🔖 GeoRising V1

GeoRising V1.2.2 - Pre Alpha 4 - 2024-12-2

⚙ī¸ Fixes

  • Fix an issue where the cards shown in the card system were different from the actual cards purchased
  • Fixed an issue where enemies were not supposed to be present after starting the game.
  • Fixed bullet launching may be self-locking

GeoRising V1.2.0 - Pre Alpha 3 - 2024-11-30

⚙ī¸ Fixes

  • Fixed Init loading phase may fail to load
  • Fixed fire button transparency
  • Fixed enemy generation
  • Fixed remote enemy attack behavior
  • Fixed enemy bullets not clearing in the scene
  • Fixed creature AI pathfinding detection

GeoRising V1.1.0 - Pre Alpha 2 - 2024-11-29

✨ Added

  • Added card selection pause (single player only)
  • Added automatic card selection popup for upgrades (can be switched on/off in game settings)
  • Added Gold Bonus for kills

GeoRising V1.0.0 - Pre Alpha - 2024-11-29

✨ Added

  • LiftX UI V3

⚙ī¸ Changed

  • Alpha version is live!

🔖 GeoRising V2

GeoRising2 V1.0.1 - Beta - 2025-1-17

⚙ī¸ Changed

  • Replacement of high-definition cover
  • Modify game stage system to adapt difficulty

GeoRising2 V1.0.0 - Beta - 2025-1-16

✨ Added

  • UniX UI
  • Refactored GeoX Engine
  • Maps are in Beta